Play Shumbdty
IT SPREADS's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Cleverness | #93 | 4.000 | 4.000 |
Theme | #104 | 4.000 | 4.000 |
Artistic Style | #469 | 3.000 | 3.000 |
Playability | #487 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Interesting game with a good concept and use of theme
Did you include your Game Design Document in your downloadable files?
Yes
Tell us about your game!
IT SPREADS is set in a world of bread people in the 1950s, the game is a film in that universe.
You play as an eldritch jar of jam and a cultist decides to summon you and ask for a favor... So of course you take over his mind! You must control the cultist and spread your influence throughout the trailer park.
Point and click to control the Cultist, esc to pause.
Make the Cultist touch a bread person (Loafer) to jam them.
Jammed will go after Loafers and drag them to the cultist.
Did you remember to include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Extra Notes
This was everyone on the teams first game jam, we hope you have at least a little fun though it is far from perfect.
Thanks especially to Thor for inspiring me (MrGEMbones) and the rest of the team to join and actually make a game :)
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Comments
After reading through the GDD and the actual game page, I must say that the concepts you guys bring are quite interesting. Here´s what I noticed:
From the get go, I have to say that I like the atmosphere you created. The color choices, the sound part. It actually does set up that thriller vibe old horror movies had.
I also really like the fact that your newfound minions actually go out of their way to chase bread and bring them to you. I was really surprised when I noticed they were doing that!
And honestly, yeah, the sound design deserves it's own section of recognition. It's what helps to drive home the vibe you guys were going for.
I don't necessarily know if you plan to take this game ahead or not and I don't know what types of ideas you've got for this, but I can see this going in many different directions. Like, what if the bread could fight and even kill one of your minions? What if you had different objectives that would require you to split your forces between jamming new breads and doing other things? These are all just ideas I'm throwing out to you, maybe they'll make you think of something super dope.
At the end of the day, it's up to you guys were you want to take this game. But I found the concept interesting, funny, and I do think you have what it takes to set up the atmosphere you intended, so I'd say to expand more on the gameplay from now on and what the player can do. Nice work!
Hi Faulko!
Thanks for checking out the game, and thank you for your feedback. We don't plan on developing further, but personally I'll definitely keep your notes in mind for future game jams.
I was responsible for the audio and its implementation, so thank you for your compliments — it's not often sound gets recognition so it's much appreciated 🙂
Thanks again!
It's short and some of the AI functionality is a bit clunky, but other than that it was a fun experience, especially the art style, just wish there was a bit more fluidity in it for the UI.