After reading through the GDD and the actual game page, I must say that the concepts you guys bring are quite interesting. Here´s what I noticed:
From the get go, I have to say that I like the atmosphere you created. The color choices, the sound part. It actually does set up that thriller vibe old horror movies had.
I also really like the fact that your newfound minions actually go out of their way to chase bread and bring them to you. I was really surprised when I noticed they were doing that!
And honestly, yeah, the sound design deserves it's own section of recognition. It's what helps to drive home the vibe you guys were going for.
I don't necessarily know if you plan to take this game ahead or not and I don't know what types of ideas you've got for this, but I can see this going in many different directions. Like, what if the bread could fight and even kill one of your minions? What if you had different objectives that would require you to split your forces between jamming new breads and doing other things? These are all just ideas I'm throwing out to you, maybe they'll make you think of something super dope.
At the end of the day, it's up to you guys were you want to take this game. But I found the concept interesting, funny, and I do think you have what it takes to set up the atmosphere you intended, so I'd say to expand more on the gameplay from now on and what the player can do. Nice work!