Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Virtual Heist - Jam VersionView game page

2D Stealth game - Game Jam Version
Submitted by Spolchen — 15 minutes, 14 seconds before the deadline
Rated by 0 people so far
Add to collection

Play game

Virtual Heist - Jam Version's itch.io page

Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/16r38bTvGy59tLlWVvh0DkdYVAaYcjBNnb9Ch846qMDo/edit?tab=t.0

Have you checked that your GDD is publicly accessible ?
yes

Is your game set to public on itch.io so we can see it?
yes

Summarize your game!
2D Stealth game with the focus off blocking the view of the world and hijacking their eyes to see from their view.

Please explain how your game fits the theme.
The world is kinda always watching right, the sensors in our devices do kinda count as watching, even if very primitive.
So the whole idea for the project came from that.

Did you use Generative AI to make any assets in your game?
no

Is there anything you'd like the judges to pay particular attention to?
Tbh just if you like the idea, also I think i submitted this 3 times, sry if it kidna breaks something in ur system.
But in all honesty I just want to know if people like the idea and if it's worth it to make a proper build, I have a bunch of system scrapped due to time constraints e.g. hijacking a lamp to get an outline of things moving in it's radius or seeing if the infrared sensor of a tv is blocking something off.
man uni exams fried my brain

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted (1 edit)

Really fun game! Loved the stealth and I have to say the way you introduced the whole stealth mechanic is really good as sometimes games from game jams struggle to give a good tutorial but yours was great and very understandable.
Adding new mechanics like the drone was a good thing and maybe in the future you could add more but it's a really good submission for a 2 week game jam.
I will say, some music can go a long way but other than that great game!

Submitted

Cute little game, I overall liked the sound, though the marching got to be a bit much. You can add slight sound modulations like altering the pitch and volume and it can really make a sound feel much less "same"-y. As for game mechanics itself they all seemed simple enough although I don't know that it was possible to actually lose. I got seen a few times and just nothing happened. Also for the box placement, it would have been a nice quality of life thing to make it so the default placement of the box was the direction the player was last moving in. Since it always defaults to below the player I almost though I couldn't place it right