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A jam submission

I AM THE WALLView game page

Submitted by loqf_bread — 9 hours, 17 minutes before the deadline
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I AM THE WALL's itch.io page

Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1pfP5qGVcVOR4PSB9Bx129SCRTmv24WVv/edit

Have you checked that your GDD is publicly accessible ?
Yes

Is your game set to public on itch.io so we can see it?
Yes

Summarise your game!
I am the Wall is a wave-like defense game where you must protect your base with the weapons that are given to you but you have to load the weapons before firing them at the enemy.

Please explain how your game fits the theme:
The player plays as an A.I. that directs the weapons to defend the city, thus making the player the weapon.

Is there anything you'd like the judges to pay particular attention to?
Is it a good game concept or a fun game?

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Comments

Submitted

Right off the bat the title screen+music is sick. Would have loved to have more than one wave and a little more feedback on when a weapon is loaded. A really fun and unique game!

Submitted(+1)

Fun game that definitely has room to grow.  It would be nice to get additional waves and have to unlock and upgrade the different guns.

Submitted(+1)

The dragging doesn't work with my touch pad... I don't have a mouse. Seems like a nice concept

(+1)

Yeah we are going to mess with the controls to make it easier.

Submitted(+1)

I saved the city! I didn't immediately connect the plug dragging mechanic to the reload mechanic at first. The reloading doesn't seem to work for the first gun? It's hard to drag the reload for the plane. There seems to be a bug where when you click the fire button for another gun but haven't shot all yours shots, you'll waste a bullet clicking the "fire" button of the other gun. That said, I finished the game! Good job!!! Keep making games!