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Supernova Speedway's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| All Around | #1 | 5.000 | 5.000 |
| Fun | #1 | 5.000 | 5.000 |
| Mechanics | #1 | 4.500 | 4.500 |
| SFX | #1 | 4.500 | 4.500 |
| Game Design | #1 | 4.500 | 4.500 |
| Overall | #1 | 4.531 | 4.531 |
| Music | #1 | 4.750 | 4.750 |
| Art | #1 | 4.750 | 4.750 |
| Narrative | #6 | 3.250 | 3.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Lots of fun. A comment on the page mentions how this has a Dreamcast vibe and I totally agree, very Sega arcade-y, especially the music. There were some levels where I ate rock more often than not, but that felt like it was my fault most of the time, I saw the gaps and just reacted wrong. My only wish is for more levels and a leaderboard.
NEVER STOP BOOSTING
This is a real thrill, it actually gets your heart racing. Insane how polished this feels for a game jam. Nice job!
What a fun game! It felt fast and easy to understand right away. The main issue I had was telling where safe areas were in the rock patterns that were very close together and had a lot of rocks. Since they were all coming from the same place I just saw a bunch of brown and had a hard time judging where to go super quickly. The boost and pickups were fun and juicy. The audio elevated it too!