Pretty nice - my suggestion would be to rethink the floor tiling as it is hard to see things clearly. We had a similar issue in the early stage of development where we felt like there was a lack of contrast between characters and background, so it took a little tweaking. Figured this would be necessary here as well.
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gLICH ZONE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun Factor | #227 | 2.357 | 2.500 |
Sound Design | #244 | 2.121 | 2.250 |
Gameplay | #253 | 2.239 | 2.375 |
Overall | #306 | 2.003 | 2.125 |
Innovation | #338 | 1.768 | 1.875 |
Art | #339 | 1.886 | 2.000 |
Theme Integration | #366 | 1.650 | 1.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game bring our theme, The Error is the Feature, to life?
The game has bugs literally and figuratively.
Did you work in a team? If so, link their itch profiles.
https://itch.io/profile/impliedfeline
Did you include a fake publisher splash screen at the start of your game?
No
Did you use the Audius API in your game?
No
If AI was used in your game, let us know how you used it.
No AI, assets nor agents were used.
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