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A jam submission

Of Their Shadows DeepView game page

A story about love and disease and loss.
Submitted by Amanda Walker — 4 days, 4 hours before the deadline
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I very, very nearly quit this game after the opening screen because it was just so heartbreaking.  I did set it aside, do some other things, and steel myself before returning.

This is just beautiful.  As a game, as a puzzle, as a story, as writing, as a love letter.  And, yes, still heartbreaking, but so suffused with beauty and love that the sorrow is worth it.  I am so glad I came back to it (though I knew I would, because the writing was so lovely I was not going to be able to stay away).

Thank you for sharing this with the world.


...oh, of course you also wrote "What Heart Heard Of, Ghost Guessed".  I also had nothing but positive things to say about that game as well (and said them in the feedback form; I hope they reached you).  Fantastic.


Thanks so much. I thought there was a pretty fair chance that no one would play it because the subject matter is just so depressing, and decided I was OK with that. I'm glad you did play, and that you liked it. Thanks so much for the kind words.

And to you and everyone else: it's OK to criticize this game. Really. I don't want anyone to think that I'm immune to criticism because of the personal nature of the story. I worry I won't get helpful feedback because people won't want to say anything negative.


See, if you'd seen some of my other feedback in the IFComp, you'd know I have no issue criticizing things that are personal. ;-)

No, but seriously, there are things I could nitpick--for instance, both parts of getting the ribbon ("lead the cat back to the house" and "put the wood on the fire") felt a little unintuitive; I spent some time trying out various verbs on the cat to see if I could convince it to lose interest in the ribbon.  But they'd be nitpicks, because, seriously, this was so very good.