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A jam submission

Acid RainView game page

You stopped on a dark country road to have a sleep. When you wake, it's raining heavily and you've got a flat battery.
Submitted by Garry Francis — 7 hours, 9 minutes before the deadline
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Acid Rain's itch.io page

Results

CriteriaRankScore*Raw Score
Implementation#43.4793.667
Puzzles#63.2683.444
Story (Plot, Setting & Objective)#83.2153.389
Overall Rating#83.4263.611
Writing (General Quality)#83.3733.556
Help, Hints and/or Instructions#122.8463.000
Presentation (Text, Graphics & Sound)#132.9513.111

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Overview of Game
You stopped on a dark country road to have a sleep. When you wake, it's raining heavily and you've got a flat battery.

Requirements to Play
This game requires a z-code interpreter. You can download an interpreter for your favourite platform from the Interactive Fiction Archive http://www.ifarchive.org/indexes/if-archive/

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Comments

You have left the strict mode active in your game. It’s not a big deal, but is it useful?

Developer

I usually leave that on for more robust error checking during development, but you're right, I can turn that off for the released game and reduce the file size. I'll do that if I do a new release.

Game description says “You can get killed, but the game shouldn’t allow you to get into an unwinnable situation.” I seem to be stuck:

V gbbx gur envapbng bss naq qebccrq vg, gura jrag abegu sebz gur unyyjnl whapgvba, fb V’z genccrq va gjb ebbzf. V unnira’g sbhaq nal HI fcrpgnpyrf, fb V pna’g trg gur pbqr. V pna’g yrnir guebhtu gur jvaqbj, orpnhfr V qba’g unir gur envapbng.

Am I missing anything?

The inventory limit is extremely annoying (and is the reason why I dropped an item I now need); if it’s needed for a puzzle, I strongly suggest enabling it only during that puzzle, with some excuse like “you feel too weak to carry much”.

Developer(+1)

Sorry about that. It looks like you have, indeed, got into an unwinnable situation. That's one that I didn't think of. A worn item does not count towards your inventory limit.

(+1)

Reasons why - IMO - you might, or might not enjoy this game:

( I DID really enjoy it, but it also took me a while to get into it, so...)

- It's a longer game when compared to what's contemporary. 

- You will need to bring a pencil and paper and draw a map.

- It is an adventure game in the literal sense; no psychologically complex story arcs or existentialism here.

The writing is exactly right for this in that it's mostly informative, a bit humorous on the side lines, and never crass.

- Not saying that there aren't plenty interesting puzzles, but there are also some 'staple foods' such as key-hunting and inventory space/item location-management puzzles.

- No tutorial or help page in-game, however the game's itch page has extensive instructions.

TL;DR - Recommended.