Really cool mod and really well designed, I have already said this a lot of times but I have to say it one more I love “that cutscene” XD.
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Paper Mario: Cake Chaos's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #3 | 3.937 | 4.103 |
Aesthetics | #3 | 3.871 | 4.034 |
Overall | #3 | 3.651 | 3.805 |
Innovation | #5 | 3.143 | 3.276 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Discord username (including tag)
Fewffwa#1811
Source code
https://github.com/fewffwa/FoodHack
Comments
First and foremost, great mod. It does feel like it's own mini-adventure and the brand new map along with the new faces that appear in it is well appreciated. Minor battle tweaks here were just enough to spice up the action and get me thinking about my moves in a new way. Only downside to that is that it left me craving more out of battles. Not in challenge (I can always equip Double pain for that I suppose) but in combinations to use my new abilities.
I appreciate the writing, as it made for some fun characters and scenes throughout the adventure and there was just enough there to get me curious to learn more about them. Makes me wonder more about how these NPCs got here and what they're up to.
I appreciate all the new maps as well. I feel like you all nailed the cake theme down great. I can see how you'd be craving more out of them, but for a short mod like this, especially considering the time frame, I see nothing wrong with them.
The final boss gets the job done just fine, but I could have seen more done with it, especially considering some of the other creative things I had to go through to get up to that point.
Overall, a fun experience.
Updated to include video....
You guys make an amazing team, just as I expected!
This is a really cool little mod with all sorts of neat details. You scale a giant cake and then you're tasked with finding several ingredients for a cake which are spread throughout the land. The maps are all made by my man Den, who (to my knowledge) also did a decent amount of the scripting.
The twists on the basic attacks are nice, they put an interesting spin on the standard jump/hammer choice. The "open world" aspect is great, and exploring is a lot of fun because every map has something interesting to find. Also the cutscenes are amazing, definitely the highlight of the mod.
I will say the final boss was kinda underwhelming, ultimately it was just a stronger Shy Guy. Also, while the maps were really cool, one thing I'd like Den to work on is to make them slightly nicer to look at. Y'know, add some cool details or an eye catching landmark here and there.
Overall, this was an amazing mod and I can't wait to see what you guys do next (individually or together).
My Pals FEW! and DEN It's always a treat to play a hack produced by these two jokers.
So this hack is a pretty strong contender, it felt like a chapter length hack with a whole new map and a collection mission that takes you through a few loading zones and enemy encounters as well as stores and hidden items and badges. This was just done very well and really felt straight up out of the base game with how the tone and writing was done (as well as an amazing cutscene ) It felt like the longest hack and was even able to showcase some cool map tricks and camera angles.
Loved it to crumbs!
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