sorry
Play game
Temple of the Frog Monk's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun/Design | #36 | 0.617 | 1.333 |
Graphics/Animation | #36 | 0.617 | 1.333 |
Theme/Limitation | #36 | 0.617 | 1.333 |
Music/Sound | #36 | 0.617 | 1.333 |
Technical Implementation | #36 | 0.617 | 1.333 |
Overall | #36 | 0.617 | 1.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Size
Solo (1)
What main engine/tool/language did you use to construct the game?
Gamemaker Studio 2
How does your game apply the optional theme "break"?
Your goal is to break the crystal at the end of the level
Which art & audio did you / your team create BEFORE the jam started?
none
Which diversifiers did you use, if any?
none
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