This was great! I love how you used crash cymbals emulate that sound of crashing waves - it works flawlessly in this 8-bit context. I also like your consistency with the theme, the songs felt connected beyond just pure vibes, something I'm always happy to see.
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Heaven's Wish's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Composition | #56 | 3.357 | 3.467 |
Quality | #56 | 3.550 | 3.667 |
Correlation to theme | #82 | 3.486 | 3.600 |
Overall | #83 | 3.266 | 3.373 |
Impression | #90 | 2.905 | 3.000 |
Creativity | #94 | 3.034 | 3.133 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Description
Game Genre — The game the music is composed for would be a 2D Top-Down Action RPG.
Music Genre — 8-bit
Track 1 — (Wish) — Represents the title screen for the game.
Duration — 0:45 seconds
Track 2 — (Beach) — Represents the home island theme of the two main characters.
Duration — 0:54 seconds
Track 3 — (Promise) — Represents the theme for the main character that becomes the main antagonist.
Duration — 0:37 seconds
Track 4 — (Broken) — Represents the theme for final battle between the two main characters.
Duration — 0:47 seconds
Note: Each composition is intended to be looped.
Tools — Each track was composed with FL Studio using the miniBit plugin.
Theme:
How does it fit the theme?
All of the tracks are intended to have the imagery of being on or near the ocean. Crash sounds are used to try and replicate the sounds of waves crashing against a boat or the shore.
The "Wish upon a star" prompt is used for the main idea of the game, but also in the tracks (Promise) and (Broken). The first three notes were intended to sound like stars (or wishes) falling.
Link(s) of the submission on streaming services
https://soundcloud.com/seyuup-music/tracks
Soundtrack use permission
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