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Isolation - A tabletop wargame's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adherence to the Theme | #8 | 3.474 | 3.474 |
Concept & Originality | #10 | 3.632 | 3.632 |
Overall | #13 | 3.105 | 3.105 |
Mechanics & Clarity | #17 | 2.211 | 2.211 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Would obviously need some work, but I enjoy the idea of an ever morphing board. Maybe instead of an inevitable end, the board grows and shrinks, revealing and taking away necessary items? In some ways a rouge-like about maintaining yourself when you feel like the world is avoiding or passing you by, if we were to preserve the theme.
Removing the inevitability would be a bit like cutting a puppet's strings. Without the tension, all you have is a doll.
Not a huge fan. This entry doesn't use the template, and there are a couple of obvious mechanics that could be subtracted to better fit the theme.
For example literally every mechanic could be removed and the entire thing be replaced with 'being alone is scary/sad'.
This is preachy and lacks any insight.
I'm glad to hear you had such a strong emotional response from engaging with this tabletop wargame 😊
This is why I love game jams. I still have to check many submissions but this one hits hard. If only you had shadows to shoot at.
Thank you so much! Lot of people seem to really like the shooting at shadows thing, had no idea it'd be so evocative!
wow.