Very cool! I'm a fan of maze themed games, partly just because you never know what you'll find. I won't comment on the system itself, since I'm not familiar with SGS, but I do like the way the counter interacts with the prompts.
Favourite details: "Is there anything else with the arrow?" is a great leading question that opens a lot of interesting narrative directions. I also really like 18's "what makes it safe?" (super evocative) and 19's "this section is artificial," which tells a story all in itself.
I like the simplicity of this. I wonder if there's a way to tie it to playing cards, so the maze can be laid out on the table/floor as it is being created? I hope to show this to students in my game club. Thanks!
Comments
Very cool! I'm a fan of maze themed games, partly just because you never know what you'll find. I won't comment on the system itself, since I'm not familiar with SGS, but I do like the way the counter interacts with the prompts.
Favourite details: "Is there anything else with the arrow?" is a great leading question that opens a lot of interesting narrative directions. I also really like 18's "what makes it safe?" (super evocative) and 19's "this section is artificial," which tells a story all in itself.
Thanks! Glad you liked it!
I like the simplicity of this. I wonder if there's a way to tie it to playing cards, so the maze can be laid out on the table/floor as it is being created? I hope to show this to students in my game club. Thanks!
Interesting idea. I've used cards in games, though not quite like that, so it may be possible. I'll have a ponder.