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Underwater Ring Toss Remastered's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme / Rules | #8 | 4.000 | 4.000 |
Gameplay | #20 | 2.800 | 2.800 |
Overall | #20 | 2.933 | 2.933 |
Graphisms | #21 | 2.800 | 2.800 |
Musics / Sounds | #23 | 2.867 | 2.867 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very fun game :D
Satisfying and stress relieving game.
Great game! Nostalgic for sure!
It is satisfying to play, would like to see more skill involved
If I were to do this again, I definitely would want to make it 3D. Not being able to blow the rings off of the posts by accident does take away an amount of interactivity.
Interesting idea! Nice sprites of seaweeds and unusual gameplay), game fits the 1 min rule, I liked it, nice work!)
Thank you! :D
Very interesting to have an indirect gameplay.
I didn't care about the score and just had a lot of fun trying to keep a max of ring floating above.
That was really satisfying to play with.
Honestly I did a ton of that too. I'm so happy with how the rings came out.
Nice remastered version, now i feel nostalgic
Thank you for playing. :D
Love the idea!
I used to play these toy as a child, happy to see it become digital! lol
Thank you. I'm glad I'm not the only boomer that decided to join this jam. :
Highscore: 1020. Source: Trust me dude.
The sound design is cute and feel good.
The gameplay is simplistic but enjoyable and Highscores are always a good way to make the people come back.
The graphisms are a weird mix but there is charm to it. It's a 3+/5 for me!
What a madlad, that has to be the highest score anyone will ever get. :v I'm glad you liked it lol.
Love the music. The graphics are inconsistent but that also ads a certain charm to a simple game.
Hard to tell initially what the goal was. Didn’t really feel a sense of agency in getting the rings in (moving randomly seemed to be a good strat).
Overall a cute little game. It was fun just watching the rings spin around in the bubbles. Physics FTW!
Thank you. <3 I feel like the rings being a pretty uncontrollable lends itself to feeling more like the real thing. Certainly not my thesis on game design, but it's a faithful recreation of a very simple nostalgic game. :p