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A jam submission

Gravity RunView game page

Endless Runner with Gravity Fun
Submitted by Tomate Salat (@tomate_salat) — 1 day, 10 hours before the deadline
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Gravity Run's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#63.0003.000
Creativity#192.7782.778

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Deleted post
(+1)

The game felt very intuitiv and the art style was great. However I think it would have been a good idea to make a "Comeback-system". Anyway, well done

Developer(+1)

Hi, thanks for your feedback. I've thought about the Comeback-System but the only one I know are related to showing Ads. I think without Ads I'd to add another reward-system which the player could use to "buy" a comeback. 

Well - the first option I don't like and for the second option I'd no time. Actually I wanted to have a Highscore as well (which would have become even more important with a comeback-system). 

So you are probably right. That will give the player a reason to keep on playing that game. (But because I'm already in the next game-jam I won't be able to add all those stuff)

Submitted(+1)

Nicely done!!! It was good that all the bounce and gravity felt natural. At first glance it might look like Flappy Bird, but there is much more to it. The ability to fire bullets to destroy walls is really handy.

Also I see that you went for a grainy look for your game. I am not a super fan for that but I guess it is a personal preference. Are all those assets hand made?


I enjoyed playing it. :-)

Developer(+1)

OH YES. You are totally right. I love the grainy look and nearly every game of me makes use of that post-process-effect.  It is kind of a personal addiction. When I see the post-process-profile I have to give this effect a try. Actually I think there is only one reason why not all of my games make use of it: Not all of my games make use of post-processing ^^. 

Regarding the assets: The only thing which is handmade are 3 Sprites (up-/down-arrow and the click-button-icon). Besides that:

Thank you very much for your nice feedback :-)