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PlayFight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
People's Choice | #7 | 3.536 | 3.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Loved the game idea! The WebGL would only work on a web server and the alternate setup option didn't have an easy quit option and spamming ESCape lead to a win?
- This adhered to the one button rule ad mostly with no loss or detrimental outcome when stepping away, but the text goes by pretty fast and doesn't wait to be dismissed so it's easy to miss some messages. This was an interesting Pokemon-esque game, and the music was humorously overly epic. Some bugs I saw were that hit points go into float values rather than remaining ints, and the first enemy hurt himself when low on health and went into negative HP without dying.
- One of those trial and error games where I didn't have much clue what was going on. This can be good but perhaps it would be better to make it easier and clearer.
- Couldn't get it to work. Look forward to a fixed version.
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