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A jam submission

Disco::Floor 3DView game page

Submitted by bootsec — 2 minutes, 33 seconds before the deadline
Rated by 15 people so far
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Comments

Submitted (1 edit) (+1)

Nice! I liked it. Turning of the camera a little slow for my liking

Developer

Thanks!

I already had more convenient mouse controls in place but it turned out PGE3 doesn't support repositioning the cursor in an Emscripten environment, which would be needed for mouse grabbing, so the arrow keys are a bit of a band-aid solution here.

Submitted(+1)

Nice idea, and great to see you 3d rendering using PGE 3.0. Well done.

Submitted(+1)

It's Simon Says - in 3D! (okay, maybe that's not fair, but it's what I first thought of)

It was intuitive to play (even without mouse controls). Maybe a little too easy.. I think part of it was the color blocks are randomized so much, there was always a good chance I could move to the correct block before the timer ran out.

Neat concept though, I wonder how it could be expanded, like I could see people playing this on their phone while waiting around.

Developer

Thanks for your feedback! :) And yes, it's basically a "floor is lava"/"Simon says" type thing.

I also noticed it was a bit too easy. I had some ideas lying around to help with that, I thought of rounds with inverted camera controls, tiles with special effects (less jump height/movement speed when standing on them) or a more sophisticated block randomizer, but time ran out. Happy how it turned out nonetheless.

Developer (1 edit)

Oh, and you can jump with <SPACE>.

I REALLY was in a hurry and forgot to add a hint in the help screen lol, sorry for that !