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A jam submission

The LandshapeView game page

Submitted by TobidoT — 3 hours, 42 minutes before the deadline
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The Landshape's itch.io page

Results

CriteriaRankScore*Raw Score
Originality (score low for unoriginal, high for original ideas)#283.7063.706
Adherence (score low for poor theme implementation, high for sticking to theme)#293.8823.882
Overall#343.7503.750
Legitimacy (score low for jam-spam, high for authentic "in the spirit" entry)#354.3534.353
Impression (score low for unimpressive, high for impressive)#383.0593.059

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

This is an interesting concept, and using the shapes as a way to control the size of each type of building adds an additional layer of strategy - eg, I saw cases where I could get proportionally more wood depending on the size of the shape.

I would have benefited from some more detailed instructions on how to play, and what my end game was - eg, I had a few goes and built up some understanding of the building types, but I couldn't work out whether there was a way to build synergies between buildings, or how to get the mine to score. That said, the numbers at the bottom left were a very helpful guide.

Well done, and good luck if you plan to continue to develop this post jam :)

Developer(+1)

Yeah i realized it is hard to see on some screens, but as a last minute upload i added the shortest “introduction” to the game in the background of the menu with a screenshot and some descriptions.

No buildings do not have cross synergies. If at all they have anti synergies, as both foresters and hunters work better when placed on forest (dark green). And you have to figure out which is more important.

Each building requires a certain type of terrain and only its parts where it is on that terrain produce yields.

  • Forester => Forest (Dark Green)
  • Hunter => Gras (Light Green) or Forest (2x yield)
  • Farm => Gras
  • Hut => Any
  • Mine => Mountain (Gray)

The farm has additional benefits if it includes some water.

Submitted

I'm gusessing it's something like stronghold crusader, but I didn't understood how it acctually works and how I can get at the point to build mines, I only could make wood

Developer (1 edit)

You have to work your way up there. You start with 100 Workers as a resources. Every building needs workers. And yes in the beginning you can only build foresters to generate wood. With enough wood you can also build “Hunters” or “Farms” though, which generate food. With wood and food you can eventually build “Huts” which produce workers. And very costly mines, if placed on the mountains produce gold (which is in this version the endgoal). The current balancing is quite difficult and requires careful planning in order to place even a single mine throughout one playthrough.

Submitted

Superb! very very good, a lot of thought and hard work when into this, well done

Submitted

Intresting stuff

Submitted

Really nice game!