This is an interesting concept, and using the shapes as a way to control the size of each type of building adds an additional layer of strategy - eg, I saw cases where I could get proportionally more wood depending on the size of the shape.
I would have benefited from some more detailed instructions on how to play, and what my end game was - eg, I had a few goes and built up some understanding of the building types, but I couldn't work out whether there was a way to build synergies between buildings, or how to get the mine to score. That said, the numbers at the bottom left were a very helpful guide.
Well done, and good luck if you plan to continue to develop this post jam :)
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