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Benevolent Core's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Is this just spam? | #39 | 4.166 | 4.500 |
How much effort went into this? (keep in mind newcomers) | #53 | 3.858 | 4.167 |
Would you recommend this to others to try out? | #63 | 2.777 | 3.000 |
Overall | #66 | 3.549 | 3.833 |
Was this entry made during the jam duration? | #67 | 4.320 | 4.667 |
Does it implement the theme well? | #79 | 2.623 | 2.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I managed to get underground and wander around a bit, then a large picture of a dagger covered the screen and I wasn’t able to progress. Did I do something wrong? Regardless, interesting game. Nice work on the submission!
Thank you. I can agree, that this is very non-intuitive - but the image with dagger is a death screen, which is shown if you press wrong button on the wrong day, including the first. Still you can find clues about what is going on in it's description and in the instructions, spoken on the first day.
Ahh okay I gotcha!
Nice graphical adventure. I really like the simple pixel art you used for the graphics.
Controls are not very easy to understand (I stuck for 2 minutes with the phone before pressing the right arrow key.)
The title of the game in the window title is "Blinded", was it the original title of the game?
Lol, I was just lazy and copied window layout from my other game, but completely forgot to change the title
About controls - I've just wanted to make sure that player won't miss anything by accidentally pressing walk button or smth. Also they are listed on the game page. But ok, in the future I will make teaching pop-ups, I guess this will really improve the experience
Thank you and thanks for writing so much reviews - it really means a lot!