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A jam submission

Slime HouseView game page

Take on the puzzles and see if you can get to the candy... or will the slime get you first?
Submitted by GamesByJack (@gamesbyjack1) — 9 days, 11 hours before the deadline
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Slime House's itch.io page

Results

CriteriaRankScore*Raw Score
Game Mechanics#82.1672.167
Art and Graphics#82.6672.667
Trolling#93.0003.000
Sound and Music#91.6671.667

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • ​The profundity of this troll-not-troll is probably something I'm reading into it, but the more I play it the more I just can't ell whether it's a troll or not. And I've played it over the course of a month now and I still can't tell. Bravo.

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Comments

HostSubmitted (1 edit)

Visually, this is charming in its own way--mechanically less so. I'm uncertain whether certain things are intentionally trolly or not. The platforming sections probably feel the most cohesive. Once I figured out how some of the slimes were moving, I could see some good ideas there, but I'd recommend focusing in on those sections more and maybe doing something with them in a different visual style.

The game is probably hard enough without using the intended touch controls. I was able to play with a keyboard and mouse and I might not have finished this otherwise, as I suspect it made shooting sections in particular much easier.

Developer

thanks for the feedback and for playing 👍🧡