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Progress

A topic by duchonic created Jan 15, 2021 Views: 184 Replies: 12
Viewing posts 1 to 11

Whats your progress?

(+1)

tower defense by controlling towers via numpad...

(+1)

enter codes to activate towers

Submitted(+1)

You are Stanley. You get orders on the screen. Input the right code to complete the orders.
And that is all for now.

HostSubmitted

Great to see everyone participating. I am looking forward to your submissions. Keep up the good work

HostSubmitted(+1)

Just finished modelling. 

Submitted(+1)

I think the "Based on a true story" part of my game is finished.

WW2 is near the end. And you sit right in Hitler's bunker. Your job is to relay his commands, or you could send the wrong ones. Can you sabotage him enough before someone exposes you?

Also, I made a War-Meter to show how close Hitler is to winning/losing and a sus-Meter to show if you are close to getting exposed.

HostSubmitted

Seems Interesting. Can't wait to play this game

Submitted

Here is the link if you want. https://asecondguy.itch.io/stanleysnumbers?secret=RBozx0GvkgXy8IzvUnzKYttNwA
It still needs balancing and a bit more variety but in the end, it might actually be fun.

finally took the time to build the 'official' godot fps example (https://docs.godotengine.org/en/stable/tutorials/3d/fps_tutorial/index.html)

i recoment it because it's well documented example by example.

Submitted(+1)

I just added sound to my game. No music because that didn't feel right.
Just ambiance and some random noise to mix it up.
Also a the nice sounds of my mechanical keyboard every time you press a button.

Submitted(+1)

A little Teddy friend to motivate you

Submitted(+1)

A hard mode where you have to type fast but not too fast.