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Archknight Fullman's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Horniness | #2 | 3.500 | 3.500 |
Gameplay | #7 | 3.125 | 3.125 |
Overall | #10 | 3.050 | 3.050 |
Presentation | #11 | 3.250 | 3.250 |
Theme | #13 | 2.625 | 2.625 |
Uniqueness | #16 | 2.750 | 2.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Use of the theme
The story, rescuing the Queen who has been locked up in a far away tower.
Assets used (If you used external or existing assets)
Only the player character sprite which I made a few months ago
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Comments
Pretty good little platformer. The arts were nice, the boss was pretty good too, I like that the clothes dissappeared half-way through, heh. The platforming was challenging but not too annoying, you striked a good balance
Like others said, I'd remove the spacebar jump and maybe add some text that tells you to use the mouse to jump. Would be cool if pogo-jumps kept you bouncing on the same height forever.. or maybe allowed you to speed up more (like bunnyhops x3)
There are a few 'blind' jumps, ones where you don't know where you will be landing because its off-screen. Dunno if its a screen resolution thing but yeah, that can probably be fixed by moving the camera to the right rather than centering it on the player
Either way, good job! You drew a lot of arts, that's impressive
Thank you for the feedback! I'll have to play around with the bouncing and see what feels best. I went with a decelerating bounce but a bunny hop might be more fun!
Like others said, the images at the intro were great. You quickly realize you are playing a NSFW game. I didn't understand the point of the little jump, with the spacebar? I had to look up the controls and realize you needed to use your mouse as well. You probably could have just used the space bar as the big jump and also auto bounce on opponents instead of having two separate controls for them. I couldn't get past the mage. I tried bouncing on fireballs to get up and out of the pit. At once point she disappeared and moved to the left, but I dont know how I got her to move. Platforming did have a lot of blind jumps as others have noted as well, but I really wanted to get back to that queen!
The spacebar jump is just a stupid little joke lol I planned on adding another couple of jumping based moves that would require some mouse movement, so that's why it's mapped like that. As for the mage you have to bounce on her head with the sword to damage her. Glad you liked the intro! Thank you for the feedback!
Good game, the dialogue was quite funny.
I also liked having the images available before and after the game. I was dissapointed nothing sexy happened with the mage, though.
The platforming also felt like it required a few too many blind jumps, but overall very fun, one of the better experiences in this jam!
Glad you liked it! I actually did want something with the mage but didn't have time to make a full scene. I would definitely increase the view size looking back, it's a bit limiting in what you can see.
Having the images before and after you finish the game is nice. I was honestly hoping to fight the king guy, looked like it was turning into some bad ass boss fight but then he just rolled over xD
Good job, Nice little game!
Thanks! Yeah originally I wanted it to be a fight but decided to play it as a joke instead cause I was running out of time lol