I feel like it could have been really good if you didn't stay in one spot. Gameplay felt a little flat because of that. Maybe if there was multiple trees and obstacles between them. The time also felt a little long.
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An Apple a Day's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #102 | 2.683 | 3.600 |
Quality | #110 | 2.683 | 3.600 |
Overall | #111 | 2.634 | 3.533 |
Completeness | #112 | 2.534 | 3.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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