Your game is breaking a lot of the rules of the jam. There is anti-aliasing, incorrect resolution, and its a point and click game. While I really like that you're trying to make a puzzle game for the Nokia (we don't get too many of those) the lack of direction and no explanation in the game description makes the game confusing. Thanks for participating!
idk how that glitch acured but when exporting the title screen from gimp it ended with that weird rgb font outline it might be the image incoding or something else, but idk
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Your game is breaking a lot of the rules of the jam. There is anti-aliasing, incorrect resolution, and its a point and click game. While I really like that you're trying to make a puzzle game for the Nokia (we don't get too many of those) the lack of direction and no explanation in the game description makes the game confusing. Thanks for participating!
Sadly, I could not figure out what to do. I included it in my Nokia 3310 Jam 4 compilation video series, if you’d like to take a look. :)
I think this breaks the rules, I can see more than two colors, also this uses mouse as main input, not numpad or any other key.
there is a image file error when you upscale the frame the blures the image and makes it look like there are more colors
well, I mean the default font with these red and blue tones at their sides, the blur isn't my problem
idk how that glitch acured but when exporting the title screen from gimp it ended with that weird rgb font outline it might be the image incoding or something else, but idk