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Wrecking ball's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #189 | 3.019 | 3.375 |
Polish | #205 | 2.683 | 3.000 |
Overall | #212 | 2.935 | 3.281 |
Enjoyment | #213 | 2.683 | 3.000 |
Adherence to restrictions | #250 | 3.354 | 3.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The swinging ball feels really well done; the physics here are very natural and feel right, and that's great work! However, there are a few issues that it would be worth working on. The screen is very small -- it's the correct resolution, but it really ought to be zoomed-up by default. The ball knocks over buildings well, but that doesn't seem to be enough; I couldn't get off the first level! And I think it may require the mouse to get started? I couldn't work out how to move on from the start screen without clicking, although maybe that was just my mistake? Nonetheless, there's the core of a great idea here, especially if everything else can feel as expertly done as the swing physics, I think.
Really hard to see the screen and almost equally as hard to actually clear a level. Though, it's still rather satisfying to hit things with a wrecking ball.
I couldnt make it past first level but I like the game design and I appreciate bold choice to present it in native resolution, it actually worked quite well imo. Good job!
I came in like a WREEEEECKING BAAALLLLL! XD
Your game window is ridiculously small - but it's easy to fix! On your edit game page you can change the viewport dimensions to be some multiple of 48x84 and it will keep the resolution - just scale everything up to make it easier to play! I'd recommend maybe 384x672.