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A jam submission

Goblin CaveView game page

Short idea for game for NJamS Game jam
Submitted by go_1569
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Goblin Cave's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#12.0002.000
Fun#21.5001.500
Overall#32.5002.500
Theme#33.0003.000
Visuals#31.5001.500

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Members
go-1569

Premade assets.
All of them, they were all CC0 though.

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Comments

Submitted

This is a really cool concept, making it like the 2d Zelda games but you need to plan / preserve your sword swings. I also never heard of GDevelop, so it cools to see something not made with Unreal, Unity, Godot, or a self made game engine. I will have to check out GDevelop so time.

I think the only main problems are that the GUI is a little messy. It would be cool to see the potions as icons instead of text. Also, the Player sprite did look blurry instead of pixel arty.

Developer

Thanks for the feedback! I'm glad you thought it was cool.

This was my first game jam and I rushed the game a little too much. I tried to make some of the stuff work together, but I was running out of time and I just left it how it was.