Objective of the GameComplete each level using abilities in each level to reach the end.
ControlsUse the arrow keys to move.
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The lack of clear instructions made the game confusing: I hadn't realised that the mechanics were linked to the theme of each level; I presumed at first that the speed change was a bug! Also, is the player meant to be able to walk straight though the first level without jumping?
However, given the limitations that Chris mentions, this is a well-realised game idea. Nice use of music.
This is nice and simple way of implementing the emotions theme and has been realised really well. It is a shame that you had a reduced group in the second day as I am sure you could have got more content in there. I love the way the mechanics change in each level to reflect the emotion.
Nice little game, I particularly liked the character animation although when jumping a another animation other than walk would have been nice. Good use of sound and interesting levels