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A jam submission

UnPack AgeView game page

Submitted by RubenLeviDias — 1 hour, 5 minutes before the deadline
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UnPack Age's itch.io page

Results

CriteriaRankScore*Raw Score
Style#963.5784.000
Game Design#1193.1303.500
Adherence To Theme#1553.1303.500
Originality#1982.6833.000

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Hello hello, dude you sure love 3d, the overall aspect of the game is really pretty. Can nbe played easily, it is a good base if you want to create a game out of this template i guess!

Makes me want to take a look at unreal. 

Question: is there something that is supposed to happens when we manage to bring the 2 boxes on the plateform and make one touch the small cube?

Developer

Thank you!!!

Yes, I do love 3D. I'm actually a 3D Artist and I decided to make this project to keep learning programming. I spent my time hitting my head against walls in order to put all the interactivity together and I ran out of time for the art. I'll keep developing it. as you said, it's a template I can work upon :-)

Go for it, take a look at Unreal. It's so stable and Epic Games has already made so much work ahead. Blueprints are awesome.

Yes, there's something supposed to happen when you touch the small cube but it's not integrated yet - The entire environment unpacks and it's supposed to have an entire landscape popping out as the reward for accomplishing the level. I'll try to integrate it in the next weeks.
 

Submitted

Never tried the blueprint, i heard that it is really nice to let artists using game engine on their own! Well gj then, i'll try it again when you manage to fix it, i understood it was supposed to be the end and was expecting something!

Oh and, this small sample of game is already ok -> you've made the player understand he has to make a box touch the button, and since the cube has the same color -> he has to bring boxes on it (not obvious in every game in here, especially without text)

Art is already fine to look a (simple and effective) 

Developer

Hey, thank you!

I Kept on working on the UX.

I transformed the level into a tutorial. Now the buttons behave as actual buttons and simplified the game design. Oh , now something happens when arriving to the end. 

My next move will be to pop up the next level when player hits the end button.

Submitted

Submitted

:(

Developer

Just uploaded again and asked a frind to test. Seams working now :)