This game is very very difficult. I don't know I got past the Nettle and Scarecrow as I kept dying, but the farmer was just overkill. I like the idea behind getting bigger when you get hit, but given how small the area is and how fast and big the enemy attacks are, its basically impossible to dodge when you at that size. This game has a lot of potential in the concept and enemy designs and I especially enjoyed the 1 bit style you have for this. Just need to either have a gradual difficulty climb or just make the bosses attacks not cover half the area. I would probably suggest the farmer attacks show an indication of its direction before it engages as its just so fast pace and unpredictable
Comments
This game is very very difficult. I don't know I got past the Nettle and Scarecrow as I kept dying, but the farmer was just overkill. I like the idea behind getting bigger when you get hit, but given how small the area is and how fast and big the enemy attacks are, its basically impossible to dodge when you at that size. This game has a lot of potential in the concept and enemy designs and I especially enjoyed the 1 bit style you have for this. Just need to either have a gradual difficulty climb or just make the bosses attacks not cover half the area. I would probably suggest the farmer attacks show an indication of its direction before it engages as its just so fast pace and unpredictable