Koyo (rhymes with yo-yo) is a fairy who is unable to use magic, and like many other magic-less fairies, she's turned to science. She feels a bit low about herself regarding this path, until magical beasts, who have mainly kept a distance from the peaceful fairy county, start encroaching and traditional magic hasn't been able to keep them at bay. So Koyo takes it upon herself to see if she can study and understand the mythical monsters enough to find a solution without relying on magic.
As for gameplay, I'd hesitate to say it uses turn based combat, as you're not equipped to fight dragons and unicorns, but the idea of the main mechanics (that I'm admittedly still trying to work out) is that the animal you're studying makes some sort of move, then you, playing as Koyo, have a number of options to learn more about it, and so on until you've gathered enough information. Things can/will get sticky if it notices you, though!
The intentions for the art- characters, monsters, backgrounds, GUI- are going to be rather cute, simple, and 'round', and I'll be using photoshop to create them. The engine I'll be using is Love2D, which is entirely new to me.