I really like the idea of two player's aim depending on each other. The game itself wasn't that bad. I would juice it more through. The BGM, Sfx and maybe a new mechanic (like boss fight) should make it even better I think. Anyways good creativity
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Back 2 Back's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity / Concept | #40 | 2.714 | 2.714 |
Enjoyment / Gameplay | #54 | 2.286 | 2.286 |
Overall | #54 | 2.429 | 2.429 |
Presentation (Audio & Visuals) | #58 | 2.286 | 2.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Multiplayer Type
Local
Only requires one computer
Input Type
Mouse & Keyboard
Number of players supported
2 players only
Type of multiplayer game
Co-op
Message from the creator(s):
Thank for playing, now just the prototype of the game, if you like our game, it may be further improved.
How does your game fit the theme?
In this game, the two players need to match each other's defects, cover each other to deal with the enemy of the group, which requires players to trust each other.
Original Art
Yes
Created the vast majority of the art during the jam.
Original Audio
No
Didn't create the vast majority of the audio during the jam.
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