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4minutes's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Code | #4 | 3.400 | 3.400 |
Originality | #4 | 2.800 | 2.800 |
Host pick | #4 | n/a | n/a |
Fun | #5 | 2.800 | 2.800 |
Overall | #5 | 3.000 | 3.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Genre
Puzzle
How does the game fit the theme?
it's an escape room, the door starts closed and the player will have to find the codes to unlock the door
Experience with the jam.
Addictive I would say, I'm already looking forward to the next one, and I want more and more to do something better
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Comments
I think this was a really good game, as a first game. But I think it’s too easy, all the notes can be found without interacting with anything and it’s all about solving those logic problems. Next time you make an escape game try to make more things to interact with and maybe some feedback for telling the player that he can interact with that (example: make the pointer smaller when touching something you can interact with) Cool game anyway.
First thanks for the feedback, yes indeed after I finished it and some friends played it they talked about it exactly, there is no interaction in an escape game, I really hesitated about it, however it was a good experience and next time I will pay more attention details, no matter how small
An escape game is a good candidate for the theme. 357mo is too big for a small game like this. Nice game, but miss perhaps some more interaction.
I wanted to put more interaction but I couldn't due to lack of knowledge and time, however, I'm already studying to improve this... but what is 357mo?
sorry I mean 357 MB.
right, I tried to lower the size as much as possible... but that was the limit I could manage, I know there must be more things that I should have taken out to lower more, however, I don't have their knowledge, but this is one of the subjects that I'm prioritizing to study... thanks for the comment
pretty good