Play game
Path of Monke's itch.io pageHow does your game fit the theme?
It's connor riding a bicycle through various levels
Did your team create the vast majority of the art during the 4 days?
Yes
Did your team create the vast majority of the music during the 4 days?
No
oug?
OUG OUG
Leave a comment
Log in with itch.io to leave a comment.
Comments
Lovely lil game! Love the style and the different take on the theme. Felt a bit janky to draw but overall fun! Feels like a classic flash game in the best way possible. Well done! 🐒
thank you so much!! we have some plans to update the game with fixes in the near future hehe
very fun, and creative take on the theme! The hitboxes for where i could and couldn't draw felt extremely janky, and sometimes i tried to draw and it didn't make a line but took my energy anyway. still a fun game, great job!
Thank you very much! Glad you liked it!
Almost 100%ed this bad boy! Really fun and creative idea! Perfect for a quick browser experience. It was cute and it was fun! Yeah, the mouse doesn't always register exactly how i want it to, but i think it's not that hard to balance it out? Love it!
Thank you for te feedback and glad you liked it!
Very fun and cute little game! I really love the concept and think it was very well executed. Your game had a very nice learning curve as well. Also, I'm not sure if this is intentional or if it's just a my-browser thing, but I did find a bug that makes the game way easier than intended.
When I click in one spot and then click in another spot somewhere else on the screen, it will sometimes draw a straight line between the points instantaneously, and consume very little ink. It doesn't distract too much from the experience, but does make the game significantly less difficult when it comes to getting 3 stars.
Nevertheless, great work! I really hope to see this game played on stream!
Thank you for your feedback!
Its a bug based on how the logic of Ink is consumed. Ink is consumed based on the time between points and doesn’t take into account the draw distance between the points. So if you are able to point instantly between two points it will only consume two tick of ink. I will probably rework this logic for something more stable post Jam. Again, thank you very much for the feedback!
I found the game easy up til 9 where I quit. I couldn't find a physical way I could get him to the banana. Before that I had all triple Monkes. Theme wise it could have been used more, but very very original. Besides level 9 the game is pretty well made, and fun. Visually the game is very nice too. Sadly can't say much on audio besides it fitting. Very long for a jam game too. Great job!
Thank you for your feedback! Level 9 is substancially more difficult unless you find the way to do it so i can understand your frustration. I can help you a little with a spoiler below.
SPOILER
Try to align the player fall with the line so it accelerates first and then goes up. You can do it by doing a curve similar to this.
Thanks maybe I will try that at some point