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Escape the Zombies's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Engagement | #655 | 1.697 | 2.400 |
Overall polish | #655 | 1.556 | 2.200 |
Creative use of art assets | #673 | 1.556 | 2.200 |
Overall | #673 | 1.603 | 2.267 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I like top down shooters, and I thought someone might make one with the sprites in the pack, so that's cool to see.
This is pretty rough around the edges, but you've laid down some solid core mechanics (shooting, health). I think if you focus on polishing those by doing some of the following, you could create an engaging game:
- Lower enemy speed to give the player a decent chance to shoot
- Create different situations for the player to react to (i.e. where they trigger multiple enemies at a time, instead of just one after another)
- Different enemy types with different behaviour
- Different weapons/powerups/pickups for the player to use
Once you have those down, you can just focus on polishing and juicing your game, with some extra animations and visual effects.
Hopefully that helps. Would be cool to see you do any work on this in future. Keep it up.
Thanks for the feedback
Main screen's controls are offscreen
Some camera shake when shooting would make the game feel a ton times better. The recoil on the gun and the sounds are pretty solid.
Some sound or animation when hitting enemies would be great. Also, a healthbar to know if you actally have a chance at defeating anything would be awesome
A deathscreen would also be nice
Besides that, the game was decent. I couldn't go far, enemies are way to fast for me to aim properly and you die in about 5~7 hits ): but it was fun
I will take notes. I had some trouble making this game because of other problems in life. An enemy health bar was definitely on the TODO list but I couldn't make it in time for the jam
I will be adding some more features for the game soon. Thanks for playing