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Super Dash Cube's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #91 | 3.608 | 4.167 |
Sound | #267 | 2.742 | 3.167 |
Art | #347 | 2.742 | 3.167 |
Creativity | #372 | 2.887 | 3.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Were the art assets made during the 48 hours?
Yes
Was all the music/sound created during the 48 hours?
Most of it
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Comments
Don't know what's mix in but, the lighting good, the movement, dashing and animation is smooth and snappy, the particles are also good and it's hard to dodge the rockets(speaking of rockets, I like how when the player dies it does show you the you have died menu but instead just launches you with a loud bang sound), however there is no tutorial and don't know what I am suppose to do, maybe a level system where you have to reach a goal or a survival kind of environment where you have to survive for as long as you can? either way this has great potential for a game
good job :D!
It feels super good and the particle effects are really great ! It reminds me Mario Galaxy in some ways. Howeevr I don't really see how it fits the theme, and it's missing some kind of goal. Maybe a simple score system is enough ? Really great job on the visuals and game feel ;)
Wow what a great hope, I hope it will get more visibility! Keep doing game like that!
The movement feels really good! the particles look great too.
Only thing i feel is that the camera positioning makes it really difficult to see where you're going most of the time.
I plan on doing my best to improve on this idea and make a post jam version that's more complete. But thanks for the kind words :D
I'm loving the quick movement and the special effects make it look even cooler. I spent a lot of time dashing around just because of that but trying to see how many missiles I can dodge at the same time is where the real game appears lol. I've only managed to reach 3.
I plan on updating and fixing this when the voting period ends thanks :D