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Soluspatium's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #112 | 3.485 | 3.485 |
Art | #142 | 3.606 | 3.606 |
Sound | #158 | 3.212 | 3.212 |
Creativity | #264 | 3.364 | 3.364 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Were the art assets made during the 48 hours?
Yes
Was all the music/sound created during the 48 hours?
Yes
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Comments
Doom memories came back to me playing this game. Had fun playing it, first time I had to die in boss fight because I didn't have more bullets xD.
I would make pickups dissapear quicker, because sometimes I would pick them, and there were still there some seconds after that, so I didn't know if I had picked them or not.
Despite of that, good job! :)
Wow, finished from the second try without buying any upgrades XD
I thinks I'm just too good XD
Nice DOOM-like gameplay, but render distance for the mobs is too far. And doors in the lobby don't have colliders.
Well done, fun to play!