Play game
Lord of the Sea's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How polished/complete is it? | #4 | 4.000 | 4.000 |
Overall | #7 | 3.583 | 3.583 |
Innovation/Theme (If the optional theme is used) | #9 | 3.750 | 3.750 |
Overall/Fun | #10 | 3.000 | 3.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How to reach you.
jclayton128@gmail.com
Game Description
Local multiplayer, action-trading sea sim. Play with up to 4 players on keyboard or gamepad. Load up in-demand goods to sell at distant ports while avoiding the cannonballs.
Leave a comment
Log in with itch.io to leave a comment.
Comments
The visual polish on this game is great! The tutorial was a little confusing as I would lose the game while trying to read the prompts and then be trapped since neither the tutorial nor the end game page could continue forward
Interesting board game, it's a good idea and quite well made. However I didn't managed to win a single game, not even the tutorial, so maybe I'm terrible at it or the balance could be better. The audio is very good, fits well with the vibe.
Overall a good idea that could use a little more work but very promising!
Thanks for giving it a try. I was definitely trying to go for a digital boardgame feel. The bots were a later addition to make playing by your lonesome a little more entertaining. I have trouble beating the bots, and I know exactly how they work. Turns out that focusing on just constantly delivering the closest cargo to the closest place is generally a winning strategy. I think the most reliable way to beat the bots is to get an early cargo slot upgrade (bottom-right non-city port), and then prioritize delivering two cargos at a time instead of one. The game is meant to be a multiplayer experience first and foremost (mainly for my 3 kid).