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Catch the keys's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Special Feature Implementation | #6 | 3.706 | 3.706 |
Audio | #9 | 3.824 | 3.824 |
Overall | #9 | 3.500 | 3.500 |
Graphics | #11 | 3.765 | 3.765 |
Theme Implementation | #13 | 3.706 | 3.706 |
Fun Factor | #16 | 2.941 | 2.941 |
Gameplay | #16 | 3.059 | 3.059 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I enjoyed the drifty movement physics! I think you could have even been a little tighter on the time limit for the second and third stages.
The graphics are nice and the idea is simple but effective. Well done !
Solid graphics in this one. The controls are a bit floaty, but i also get the sense that was the intention
I actually love how the controls aren't straightforward, I think it adds to the mystique
that's what i attend to thank you
I loved the blur effect and the graphics and sound were great, it felt a little like a bumper car which added to the challenge but was a little odd. Good use of theme and special feature, I did find that when I lost I wanted to go back to title screen to see if I missed any story or other stuff but only let me retry.