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LightCastle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #93 | 2.261 | 3.750 |
Use of the Limitation | #102 | 1.960 | 3.250 |
Presentation | #104 | 1.960 | 3.250 |
Overall | #107 | 1.922 | 3.188 |
Enjoyment | #111 | 1.508 | 2.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Adesi
Software used
Unity, Blender
Use of the limitation
Each Level is Randomly Generated using many different parameters. ontop of keeping 10% of XP collected so your next run is easier. so techincally its a roguelite. there is also a ending after 6 times finding the exit.
Cookies eaten
0 :( no time
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Comments
The movement feels great, alltho it deserves more feedback. The gameplay is a bit repetitive but overall very fun to play :D
Thx and yeah it is a bit repetitive mostly because i had to spend a lot of time to get the level generation working so i couldn't focus on enemy designs and had to quickly crap out a simple yet boring enemy so the player atleast had something to fight.
It's a shame there is no sound, walking through the ruins feels great !
I sadly had some build issues during the last 8 hours of the jam. so i ran out of time to add any sound effects.