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Procedurally Generated Ice Slide Puzzle Prototype's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #63 | 2.889 | 2.889 |
Enjoyment | #68 | 2.722 | 2.722 |
Concept | #76 | 2.778 | 2.778 |
Overall | #81 | 2.500 | 2.500 |
Use of the Limitation | #99 | 1.611 | 1.611 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Bryant James
Software used
Unity
Use of the limitation
What's our motivator to keep moving, as a player? Numbers go up! It fuels that mental need we need to increment. Numbers going up is good for our health.
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Comments
I don't think this relates to the theme at all. it's a fine game and I like the retro gameboy vibe, but it doesn't really save this game. I think instead of procedural-generation the puzzles would be better if they were hand crafted and then pulled from a pool. or you played the procedurally generated puzzles and ordered them
How many times can I complete the ice challenge? Just once apparently lmao. I like this game tho. very fun.
i loved the ice-slide puzzles in pokemon GSC :3
but unfortunately, you can stop yourself dead in your tracks just by pressing spacebar! this kills the entire puzzle — and it changes your sprite for some reason??
also, it didn’t really feel to me like the limitation was considered at all here ;w;
Good gameplay ,cool pixel grafics
Such a fun and relaxing game! Occasionally the puzzles where not solveable, but most of the time it plays great!