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A jam submission

HappyBoi2000View game page

A weird console...
Submitted by MikeDontSleep — 1 day, 12 hours before the deadline
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Play HappyBoi2000

HappyBoi2000's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#263.7424.000
Enjoyment#293.2073.429
Concept#343.4743.714
Overall#433.1743.393
Use of the Limitation#862.2722.429

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Mike

Software used
Godot Engine, Aseprite, Bosca Ceoil

Use of the limitation
A dice that saves you from dying

Cookies eaten
A few cookies, really good cookies...

How was your experience with Mini Jam?
I liked it so much, it as been so cool to participate, hello from Brazil o/.

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Comments

Submitted

Absolutely love the gameboy look. Along with all of the art just in general. All the mini games, the monsters and the dice are really charming and I love the opening scene. The music is also really cool and fits the visuals perfectly.

The minigames are also really nice, and the use of the monster in the dark really sets in that sense of dread. I also really like the idea of having to roll the dice mid game to deal with the monster. 

Developer(+1)

Thanks! I made the game in game boy esthetic cause it's way easier to make the art and music lol, and it ended looking very interesting.

Submitted

I really like the presentation and the mini-games, the game boy format is a personal favorite too. However the limitation of having to roll when you see a monster feels a little tacked on, rather than integrated into the game itself (I actually only had to roll once in 10 minutes of play, possible bug?). Overall, without considering the limitation, I love it.

Developer

Yeah, the dice isn't the best option, and the monster appears based on luck so... maybe you're the luckiest guy around here, or its a bug lol, thanks for the comment!

Submitted

Which brand of cookies you ate, tho?

Developer

idk now, it has a heroes themed brand...

Submitted(+1)

Nice little mini games. I think this is a really smart way of incorporating dread -- it's a presence that sticks with you. You can distract yourself -- but you can't ever really escape it. Nicely done!

Submitted(+1)

Really cool and fun! The game was super atmospheric

Developer

Thanks! the dice limitation made it more tense, imagine the game witheout the monster on the background... its not the same thing lol