Play game
Blizzard's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #30 | 3.402 | 4.500 |
Presentation | #44 | 2.268 | 3.000 |
Concept | #46 | 2.268 | 3.000 |
Overall | #47 | 2.362 | 3.125 |
Enjoyment | #54 | 1.512 | 2.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Coding - Jack Sanders, Artwork - Lucy Arghyrakis (CTRL "F" TO FULLSCREEN")
Software used
Game Maker Studio 2, Aseprite
Cookies eaten
as many as it took to survive
Leave a comment
Log in with itch.io to leave a comment.
Comments
Art is very lovely. I think, this game have just one mechanic which is cutting trees, and there is a limited space. However, there was just 72 hours to make a game, so, i can understand that it is hard to make a game like this, because this project is more than a casual, arcade games, or puzzles. So, i think this game can be a really nice project for your future days. Because the theme, art style, and technical implementation are good.