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A jam submission

Crown JewelView game page

Avoid Enemies, Grab the Jewel, Stop time and leave as fast as possible.
Submitted by 3th4nRL (@3th4nrl) — 3 hours, 7 minutes before the deadline
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Crown Jewel's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#392.6463.500
Overall#552.0792.750
Presentation#571.8902.500
Enjoyment#571.7012.250
Concept#602.0792.750

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Ethan(Me(Done everything not mentioned)), Ewan(Friend(Gave me some sfx and helped with some level design)), Bianca(Cat(Watched me))

Software used
Unity, PaintDotNet, Visual Studio, Audacity

Cookies eaten
0, although I did have 2 muffins

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Comments

Submitted

I like it, but the controls feel a little clunky. I think the biggest problem is either that you can't move diagonally, or that if you push a new direction the character won't turn until the other keys are unpressed. Also escape is a little out of the way to reach, maybe spacebar or shift for timestop could have worked better. Art and music are all good though!