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A jam submission

DoughgunnerView game page

Doughgunner Game
Submitted by TheIrishKraken
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Doughgunner's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#433.0984.000
Concept#862.3243.000
Overall#862.2272.875
Presentation#961.9362.500
Enjoyment#1051.5492.000

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1

Software used
Unity, Pyxel Edit

Cookies eaten
maybe 10

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Comments

Submitted

The art and gameplay for the game aren't bad, but it wasn't clear if what you had to do was shoot the enemies or get past them to reach an end point, I just kind of won randomly. (There's also no way to leave the win screen?)

Developer

Haha yeah the game was kind of thrown together at the end because I ran out of time.

Submitted

Nice graphics, theyre really cute. I feel like the gun pointer should follow the mouse, it would make the game faster.
Good Job!

Developer

Yeah  that really would of made the gameplay more enjoyable. Thanks! :)

Submitted(+1)

Cool man! Nice work, the art is really good!

Submitted

I really like the Idea that you have 2 Weapons which are controlled by differend buttons. You could make each a different weapon to make it even better.

However there are a few Bugs you need to fix. But keep up the good Work.

Developer

Yes definitely that's a good idea. I think I might find a team next time, I could then concentrate on gameplay and graphics a bit better. Thank you.

Submitted

This game seems very unfinished to me. The controls and graphics worked well, but somethings seemed to not work at all.

Developer

Oh yes it was very unfinished, really had rush it  at the end. At least I can go back and improve on it now.

Submitted(+1)

Still very impressive to get an entire functional game done in 72 hours. Great job!

Submitted

Really cool art! But I couldn't figure out a way to quit the game after winning.

Developer

Thank you! Yeah I should of implemented that option sooner, ran out of time at the end