Stunning sprites, I really liked them. The arts of the whole scenario are top, and I find the music well chosen. I would suggest, as others have done, some additional moves (something to evade enemy attacks, for example Anubis could teleport, fly for a few seconds, etc.) if you plan to keep working on it. Overall, it looks great!
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Rage of Anubis's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #9 | 3.578 | 4.000 |
Gameplay | #11 | 3.130 | 3.500 |
Audio | #13 | 2.907 | 3.250 |
Overall | #14 | 3.086 | 3.450 |
Use of the Limitation | #16 | 2.907 | 3.250 |
Presentation | #16 | 2.907 | 3.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Hendrik Süberkrüb
Software used
Godot, Krita, Audacity
Cookies eaten
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