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A jam submission

ShootemView game page

Submitted by alucard1803 — 6 hours, 19 minutes before the deadline
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Shootem's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#321.1552.000
Presentation#321.1552.000
Audio#320.7701.333
Art#321.3472.333
Overall#321.1071.917

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Paweł Pawlik, Mateusz Kosior

Software used
Unity

Cookies eaten
0

How was your experience with Mini Jam?
This was our first jam, we had some problems with joining the discord server and totally missed forum... but in general it was very positive experience

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Comments

Submitted

Woah, so good that not only I try to make multiplayer game in 3 days. Quess that you dont have time to code bots, so I`ll try to encorage my friend to test it together, and complete my comment after it

There was a good idea beneath this game.

Let's start by the point that could be improved: if you have th etime, you need to make the goal of the game clear. On Unity, a simple panel on a canvas could perfectly do the trick ! Explain the controls,  the goal, etc etc...so that the user isn't lost

In a game jam like that, where you can use every asset, do not forget to put some music and / or SFX. It can seem boresome, but trust me, taking like an hour to put some sounds can REALLY improve a game.


Overall, well job. First, you took a  big risk b doing a multiplayer game. Second, you did hand made assets and that's well done. Third, the controls are fun, different powers and all...for a first game jam, you really did great ! Keep up the good work !!