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Ka-BOOM!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #38 | 0.828 | 1.200 |
Presentation | #38 | 0.966 | 1.400 |
Audio | #38 | 0.690 | 1.000 |
Art | #38 | 1.104 | 1.600 |
Overall | #38 | 0.897 | 1.300 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Rechronicle
Software used
Unity
Cookies eaten
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Comments
At first I didn't really get why I got the Kaboom! text. As Namii94 said, a tutorial would help. The tiles switched too slowly, in my opinion. It quickly became boring.
Yeah, there's still no scale or growing challenge in the game. Still tweaking with the core.
Thank you for playing the game and feedback!
I don't understand what I am supposed to do. Maybe adding a tutorial would help...
Hello Namii94,
yeah, it's really plain right now. The core mechanic still got messed up for me to begin to touch the visual stage. The simple way to put it up is: you have to crush the walls but not the other bombs. Thanks for the suggestion!
Cheers,
Rechronicle