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Chambers Corrupted's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #26 | 3.292 | 3.556 |
Presentation | #41 | 2.880 | 3.111 |
Overall | #42 | 2.906 | 3.139 |
Concept | #43 | 3.189 | 3.444 |
Enjoyment | #50 | 2.263 | 2.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Victor Wybenga, Ben Trzok, Joel Abraham, Rachael Goombs
Software used
Godot
Use of the limitation
The level becomes corrupted over time, making certain areas and the items within them permanently inaccessible. Additionally, you can only hold/use one item at any time. So, in order to progress, players must make choices about which items to bring, and which to leave behind FOREVER.
Cookies eaten
No cookies, but WAYYY too much coffee and Catan
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Comments
Nice and challenging game. Gave old nes Prince Of Persia vibes.
The movement is pretty intense though, so I ran into the orbs even when I had the sword.
sweet artwork and music, like the way you can point the sword! Feels very speedrunable :P
I love how quick the character moves. It feels fast paced and urgent, but it can be difficult to control. Great submission :)
I liked the concept a lot but found the movement slippery and controls a bit off.
I swiped with the sword and though I killed the orbs but am not sure because I still go caught up in the corruption without getting very far.