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Integer Overflow's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #10 | 3.708 | 3.800 |
| Concept | #17 | 3.708 | 3.800 |
| Overall | #24 | 3.367 | 3.450 |
| Presentation | #31 | 3.318 | 3.400 |
| Use of the Limitation | #48 | 2.733 | 2.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
FilthyMinx
Software used
Godot 4.4, Aseprite, REAPER
Use of the limitation
The game "self destructs" over time, black squares gradually appear and once you overflow a 64-bit integer the game will stop working.
Cookies eaten
12
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Comments
Very fun and interesting gameplay. Nice addition of the roguelike progression system. Maybe adding some more challenge (like obstacles in front of the target that can be broken or something) can make the gameplay more strategic and engaging.
It is really entertaining and enjoyable. I have to say though I didn't like the limitation implementation that much especially when the black squares block the stats. Otherwise really good, you can't go wrong with a deck building rogue-like game 😁
I also thought about integer overflow while braintorming, but eventually we chose another direction, it's cool to see that someone followed this path ! The deckbuilding aspect is cool, but I feel like the cards' text is a bit hard to read. I was confused about the black squares until I read the description, that's on me for not reading it :P
Overall it's very satisfying to see a gigantic amount of droplets hit the target !
Nice job !