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Lights Out's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #30 | 3.608 | 3.857 |
Presentation | #62 | 2.940 | 3.143 |
Enjoyment | #64 | 2.539 | 2.714 |
Overall | #68 | 2.639 | 2.821 |
Use of the Limitation | #108 | 1.470 | 1.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
SodaGummy
Software used
Godot
Use of the limitation
Turn out the lights and run as fast as you can back to bed!
Cookies eaten
2 Butter cookies
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Comments
The idea is very nice, it's something that simply has to exist and be developed fully. First I didn't get what to do, arrow keys didn't work (since you'd have to turn off the lights, and even then you can't move unless it's just one step), also I think my first level didn't include any plushies... so it's extra confusing. Also first rounds somehow I managed to put off the lights right away, so there was no memory helping except very short view. Also, you don't notice you got the plushies (even though there's a counter but first I didn't see that and it doesn't feel so good). But once I got it all, it's fine. Perhaps a bit too easy since you can stare them so long lights on, and you can just move haphazardly (but of course that's where the competitive timer would jump in and make the game awesome). BTW it would also be nice if you could get out of the level to try again (for example when I pressed space too soon). I get that it's incomplete. The art style is cute, although I'd personally want to see more details or just more exposure to cute things. Maybe something that makes it more emotional somehow.
Cute memory game. I liked your art style, and in particular the player character. Very pleasant to look at.
A nice interpretation of the theme too. Shame the timer did not work, would've added another dimension to the game.
For improvements, I'd second SpooceJuice and Over-Dramatics comments. Maybe add some Lego bricks for the player to step on as an obstacle too.
Well done for submitting a game within the timeframe!
Hey, I really like your concept! I think having to remember where the plushies are with the addition of bookshelves is a good idea. Just a heads up, I was able to walk over a square I had already collected a plushie from and it would make my counter keep going up (so I only had to remember where one was lol). Other than that, I found the gameplay enjoyable, and I think with the addition of the timer it would be a lot of fun!
I like the concept of the game. However, you probably need to have a working timer to make the game fit the limitation of the jam. Another suggestion is to add ghosts running around the room, so the player will need to run fast when the light is out, otherwise, they may be caught by ghosts and game is over, for example.